News

Industry News — 9 October 2026

Game technology news and industry events worldwide, selected from regulators, test labs and major trade publications. Each item is a short factual summary that links to the original article.

01

GLI Approved to Test Software for New Zealand's New Online Gaming Market

Gaming Laboratories International (GLI) said New Zealand's Department of Internal Affairs approved it to provide independent testing services for the country's newly regulated online gaming market. GLI's labs in Sydney, Melbourne and Adelaide will support compliance testing as the market enters its licensing phase. The company noted this follows its earlier accreditation by the Philippines' regulator PAGCOR this year. Source: GLI, 8 October 2026

02

Nevada sets 2027 target to adopt new gaming equipment technical standards

The Nevada Gaming Control Board presented ten revised technical standards for gaming equipment manufacturers, consolidating years of separate internal control rules and industry notices into unified reference documents. Officials, including technology division chief Jeremy Eberwein, said the board plans to adopt the standards by October 2027, with a public comment period running through November 2026. Source: iGB, 8 October 2026

03

Playson names Cosmin Tanase permanent head of compliance

Playson confirmed Cosmin Tanase as its permanent head of compliance after he held the role on an interim basis. He oversaw certifications and regulatory submissions during the company's Philippines market approval and its Alberta licensing application. Tanase has more than 20 years of legal experience, including close to four years at Playson. Source: iGB, 7 October 2026

04

Gaming Corps content joins Casimba Gaming's distribution network

Swedish game developer Gaming Corps signed a distribution deal with aggregation platform Casimba Gaming, adding titles such as the 3 Pigs of Olympus and Penalty Champion series. Casimba's network spans over 100 content suppliers and more than 40 operator partners worldwide. Source: iGB, 6 October 2026

05

EveryMatrix co-CEO says data use can move suppliers up the value chain

EveryMatrix co-CEO Jonas Groes, who joined the company from EY earlier in 2026, said data analytics is helping the company shift from a pure software supplier role toward a more consulting-based partnership with clients. Group CTO Pablo Jensen described the company's offering as a data platform with applications built on top of it, a view echoed by Latin America managing director Matias Montero and global head of sales Ivan Rozic. Source: iGB, 9 October 2026

06

PopOk Gaming agrees content partnership with Bitville Gaming for Africa

PopOk Gaming announced a partnership with Bitville Gaming under which Bitville will integrate PopOk's games portfolio into its platform. The deal focuses on expanding distribution across Africa, including South Africa. Source: iGB, 9 October 2026

07

SOFTSWISS named top content aggregator at Lisbon industry awards, unveils 2027 report

SOFTSWISS was named top content aggregator at an industry awards event in Lisbon and used the occasion to launch the fifth edition of its annual trends report for 2027. The company said its aggregation platform connects more than 40,000 games from over 300 studios through a single integration, with the report produced in partnership with WorldGaming and, for the first time, AWS. Source: Yogonet, 8 October 2026

08

Games Global secures West Virginia licence, its fifth US state approval

Games Global obtained regulatory approval to supply its game content portfolio in West Virginia. The approval marks the company's fifth US state licence, following earlier approvals in Connecticut, Michigan, New Jersey and Pennsylvania. Source: iGB, 8 October 2026

09

Scout Gaming to launch AI-driven live-dealer platform in Q4

Scout Gaming plans to launch an AI-native live-dealer platform for operators by the end of 2026, pending market approvals. AI dealers will run real-time sessions in six languages, with operators able to customize dealer personality, language, table design and branding. The company said a certified random-number generator and game engine stay separate from the AI presentation layer. Source: NEXT.io, 8 October 2026